
SUPERHOT Remake
A remake of SUPERHOT built in the Overlord Engine with custom PhysX integration, GPU skinning, HLSL shaders, and a reverse-engineered socket system.

A remake of SUPERHOT built in the Overlord Engine with custom PhysX integration, GPU skinning, HLSL shaders, and a reverse-engineered socket system.

A software raytracer, software rasterizer, and hardware rasterizer built from scratch in C++ as part of the Graphics Programming course at DAE.