Connor De Meyer
C++ Low Level Programmer & Game Programmer
+81758717359 · connordemeyer@gmail.com · connordemeyer.net · GitHub · LinkedIn
Skills
C++, High performance computing, Low Level programming, Game programming (Engine, gameplay systems, Graphics, AI, animation) Game Design.
Experience
Xai Human Data Team — Team Lead
Jun 2025 – Present, Remote from Japan
- Onboarded 400+ new hires
- In charge of the C++, Gamedev and graphics programmers
- Close to the HR team to coordinate growth
- In charge of the hiring pipeline for SWE tutors
- Conduct interviews for C++, Gamedev and Graphics programming
- I work closely with people in Palo Alto, Xai HQ
- Ensure & improve tutor quality
Centipede Entertainment — Co-Founder
Dec 2023 – Jun 2025, Belgium
- Game Development
- Website development
- Game Asset creation
CyGames — Internship
Feb 2023 – Jun 2023, Japan
- Unreal Engine 4 C++
- Motion Matching Framework. Created a library and worked on animation graph.
Education
Digital Arts and Entertainment — Bachelor in CS and Game Programming
Sep 2020 – Jun 2023, Belgium
3 years of mainly C++ programming and other gamedev related skills (GPU Shaders, Game AI, Game Engines).
Projects Showcase
- 2D world generator that runs on the GPU - 2 min Demo
- Visual Scripting Language that compiles+links to machine code at runtime - 3 min demo
- C++ Reflection system - Demo video playlist (long) - repository
- Other projects: connordemeyer.net