-

(WIP) Naval Combat + Roguelike
I have been working on a rogue like centered around naval combat. In this blog post I will detail my progress and talk about some interesting parts of the project. World Generation I have been working on a world map that the player has to navigate from the left to right. Every hexagonal tile will…
-

The Lorentz Factor
The Lorentz Factor is a game I created. You are given the ability to temporarily slow time around you while you can still move normally. Use this ability to complete various platforming and puzzle levels
-

Fruut Wars
Fruut Wars is a local multiplayer couch pvp game where the goal is to defeat each using weapons that you find while the level is slowly falling apart
-

Super Hot Remake
Remaking Super Hot in the Overlord Engine and adding extra functionality to the engine
-

Artificial Intelligence
Steering, Flocking, Pathfinding, Navigation Mesh, Decision Making
-

Graphics Programming
Software Raytracer, Software Rasterizer, Basic Hardware Rasterizing
-

The Binding of Isaac Remake
Remake of The Binding Of Isaac